reverse engineering

13 Minutes 🕹️ Inside BadUpdate: How the Xbox 360’s Hypervisor Was Poked — A Deep, Non-Actionable Explainer ?>
Gaming Zone

🕹️ Inside BadUpdate: How the Xbox 360’s Hypervisor Was Poked — A Deep, Non-Actionable Explainer

The Xbox 360 was built to be hard to crack. For most of its two-decade life it stayed that way: a well-engineered hypervisor, careful signing checks, and a platform architecture that favoured performance and...
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